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The illustration shows the process by which plants are able to produce food.

Plants require input from four different sources to produce the sugars that are needed. First, the roots absorb water. Added to this, the plant is able to convert sunlight into energy needed for the process to be able to take place. Additionally, carbon dioxide is taken from the atmosphere through the leaves. Finally come the minerals which are extracted from the soil through the roots.

When combined, these four factors allow the plant to produce sugar, which is then converted into starch and stored in the leaves and the stem until required, when it is used for growth and repair of damaged leaves, stems or roots. A byproduct of this process is the conversion of carbon dioxide to oxygen, which is released into the air.

Overall, the process requires four elements to function, and in turn produces two different effects.

(153 words)

The advent of new technologies has led to changes in young children’s recreational activities. In my view, the drawbacks of those changes are more significant than the benefits.

On the one hand, the appearance of new devices has brought certain values to children. First, more choices are now available on computers or any other electrical devices that are connected to the Internet. This would satisfy children of different preferences for entertainment, such as watching movies, listening to music or playing games on online platform. Second, some useful skills and necessary qualities can be either initially obtained or horned by playing electronic games. Scientifically, racing games help develop motor skills in later life. Also, creativity and fast reflexes which are of great use in the future can be enhanced though puzzle or shooting games.

Despite those said advantages, I still believe that the downside of the emergence of modern technological devices in children’s leisure time is more worrying. The first drawback is that children might develop a passive lifestyle and possibly isolate themselves from society. This is because this way of entertainment is extremely addictive, and children therefore are likely to spend hours in their room without any communication with the outside world if exposed frequently. Furthermore, exposure to technology could lead to deterioration in health as hours spent on using computers can cause tremendous harm to eyesight. In fact, children at school age are suffering from short-sight due to playing video games or browsing Facebook for a long time.

In conclusion, it seems to me that, regarding children’s leisure activities, the benefits of newly introduced technological devices are eclipsed by the disadvantages.

(272 words)